Digital art collecting
Sunday, June 12, 2011 at 5:09PM |
On a recent trip to California, I bought a collection of original, hand painted computer game art from legendary production company Sierra On-Line, which pioneered the graphic (VGA!) adventure game genre in the late 80s and early 90s. The collection itself contains over a hundred hand-painted color panels, some overlay cells, and hundreds of pencil sketches and storyboards from Gabriel Knight I (1993) and King's Quest VI (1992).
If you are also a collector of Sierra artwork and are interested in trading for some of my art, contact me and I'd be happy to share photos.
As I've done research into the world of computer game art collecting, I've observed that the digital medium as been gaining more and more acceptance as legitimate art. Cartoon cells like bugs bunny and daffy duck have long been a popular item for the art collecting bunch because of the nostalgia they stimulate in collectors. Younger generations today spend most of their media time on the internet or playing games on the computer. As these generations get older, they'll be seeking art that reminds them of these early experiences.
Interestingly, some in the art collecting world are already beginning to take notice. One project I'm a fan of is the Art of Sierra project, which is archiving and publishing a book dedicated solely to Sierra. CNN recently ran a front page story on video game art collecting, and the Smithsonian is hosting an exhibit in 2012.
Art collecting is just like investing in companies-- you need to see a trend and get ahead of it. Hopefully that's what I've done here, but quite frankly, I'm just happy to find and preserve a piece of my childhood.


